National Repository of Grey Literature 7 records found  Search took 0.00 seconds. 
Interactive Application Using UnrealScript
Musil, Miloš ; Pečiva, Jan (referee) ; Navrátil, Jan (advisor)
This work is focused on the creating of projects in Unreal Developement Kit, mainly on their programming in language UnrealScript. There are shortly discused tools, integrated into UDK for creating scenes and operating their inner logic, same as some more significant classes of UnrealScript for work with game camera, HUD, elaborating user inputs and others. In the end, there is joined comparasion between UnrealScript and some other languages, usable for creation of user interfaces and evaluation of user tests, executed on final project in UDK.
Visualization Project Based on Unreal Development Kit
Bury, Jiří ; Navrátil, Jan (referee) ; Pečiva, Jan (advisor)
This work focuses on game development in the Unreal Development Kit (UDK). There are discussed technologies powering the Unreal Engine 3 and tools that includes UDK. The thesis also deals with solution of a fully dynamic day cycle, advanced materials processing and generally scene creation for the game and cinematic industry. Related to skinning, rigging, texturing, importing into UDK, assigning materials and linking with the UnrealScript code, the modeling procedure of objects is explained in detail (in this case on a car).
Computer Games Using Unreal Engine Technology
Hamal, Jakub ; Krček, Petr (referee) ; Roupec, Jan (advisor)
The content of this thesis is to present and describe Unreal Engine 3 technology. It is technology, which is used to creating games and applications for different platforms. This work deals with creating PC games. Techniques, use dun Unreal Engine 3 are subscribed in the first charter and Integrated Development Enviroment, known as Unreal Development Kit is subscribed in the second charter. The last charter deals with creating sample application, in which are demonstrated techniques and methods, subscribed in the first and second chapters.
Visualization Project Based on Unreal Development Kit
Bury, Jiří ; Navrátil, Jan (referee) ; Pečiva, Jan (advisor)
This work focuses on game development in the Unreal Development Kit (UDK). There are discussed technologies powering the Unreal Engine 3 and tools that includes UDK. The thesis also deals with solution of a fully dynamic day cycle, advanced materials processing and generally scene creation for the game and cinematic industry. Related to skinning, rigging, texturing, importing into UDK, assigning materials and linking with the UnrealScript code, the modeling procedure of objects is explained in detail (in this case on a car).
UDK Toolkit
Opletal, Martin ; Pečiva, Jan (referee) ; Zemčík, Pavel (advisor)
This bachelor´s thesis is focused on grafic enviroment developing using Unreal Development Kit (UDK). The thesis describes possibilities of this tool, introduce to the enviroment development and describes functionality of basic tools in Unreal Engine 3 (UE3). The work contains a case study of created scene in this project.
Interactive Application Using UnrealScript
Musil, Miloš ; Pečiva, Jan (referee) ; Navrátil, Jan (advisor)
This work is focused on the creating of projects in Unreal Developement Kit, mainly on their programming in language UnrealScript. There are shortly discused tools, integrated into UDK for creating scenes and operating their inner logic, same as some more significant classes of UnrealScript for work with game camera, HUD, elaborating user inputs and others. In the end, there is joined comparasion between UnrealScript and some other languages, usable for creation of user interfaces and evaluation of user tests, executed on final project in UDK.
Computer Games Using Unreal Engine Technology
Hamal, Jakub ; Krček, Petr (referee) ; Roupec, Jan (advisor)
The content of this thesis is to present and describe Unreal Engine 3 technology. It is technology, which is used to creating games and applications for different platforms. This work deals with creating PC games. Techniques, use dun Unreal Engine 3 are subscribed in the first charter and Integrated Development Enviroment, known as Unreal Development Kit is subscribed in the second charter. The last charter deals with creating sample application, in which are demonstrated techniques and methods, subscribed in the first and second chapters.

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